Basic Adobe Flash Course

Basic Adobe Flash Courses in South Africa


This basic CS5 Flash course in Cape Town is intended for designers and developers who are new to Flash. 2KO presents Adobe courses in Cape Town by means of full time instructor-led training; as well as internet-accessible online training, which are aimed at International IT Certification exams. 2KO International Group provides IT & business training courses for learners of all levels, and is also a top-rated, certified supplier of online IT courses, enabling 2KO students the opportunity to study courses online world-wide, to ensure the best training possible.

 

Overview:

In this course, students will create and manipulate a wide variety of objects ranging from simple graphic designs to complex animation sequences using the Adobe Flash CS4 application.

 

Duration:

2 Days

 

Pre-Requisites:
To gain the most from this class, students should be familiar with the Windows environment, be familiar with the Web and its terminologies, have a basic frame of reference for graphic and design applications - identify programs designed for graphics and web, have a desire to know the basic terminologies and components of ActionScript and its role as a Flash programming language.

 

At Course Completion:
Upon successful completion of this course, students will be able to:

Get started with Flash CS5.

Add shapes, colour, and lines with drawing and painting tools.

Ceate symbols and instances.

Identify and compare image types.

Manipulate objects.

Create and modify text and convert text to shapes.

Become familiar with animation tools and features and create an animation.

Use ActionScript.

 

Module Outline:

Module 1: Getting Started with Flash CS5

Identify Components of the Flash CS5 Interface

Customize the Flash CS5 Interface

Introduce Rich Media Design Principles

 

Module 2: Add Shapes, Colours, and Lines with Drawing and Painting Tools

Identify Flash Drawing and Painting Components

Apply and Customize Colours

Use Drawing and Painting Tools

Work with Interacting Objects

 

Module 3: Creating Symbols and Instances

Create Symbols

Create Symbol Instances

 

Module 4: Identifying Image Types

Identify Copyright and Citation Requirements

Compare Vector and Bitmap Images

Optimize Bitmap Images for Flash

 

Module 5: Manipulating Objects

Work with Selections

Transform Objects

Organize Objects with Layers

 

Module 6: Working with Text

Add Text to a Document

Create Text Fields

 

Module 7: Using Animation Basics to Create Animations

Create Animations with Frames and Keyframes

Create Tween Animations

 

Module 8: Using ActionScript

Understand the Basics of ActionScript

Use Code Snippets

 

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